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UNDBRLN - Modulars Props

Hi ! its been a while !
I have made different props while remaking an environment from my prototype.
It's far from finish but i thought it was best to show the progress since i started to scattered myself.

Yes i know, the light come from nowhere, im working on it !

Yes i know, the light come from nowhere, im working on it !

I wanted to work more deeply on environement asset form a video game constrain point of view.

I wanted to work more deeply on environement asset form a video game constrain point of view.

This led me to do some modular props and others that i will show you

This led me to do some modular props and others that i will show you

Early texturing

Early texturing

Lots of references form various places (Factory, Berlin, Subway), games ( such as Deathloop or Mirror's edges), propaganda poster form the URSS Era, and Drawing (Lebbeus Wood, Bryan Cantley..)

Lots of references form various places (Factory, Berlin, Subway), games ( such as Deathloop or Mirror's edges), propaganda poster form the URSS Era, and Drawing (Lebbeus Wood, Bryan Cantley..)

I really enjoyed making this poster illustration. Only working in 2D with photoshop, simple shape and colors was quite a relief after all of the 3D works 😅 ! Plus it was an opportunity to have some lore added to the scene 👀!

I really enjoyed making this poster illustration. Only working in 2D with photoshop, simple shape and colors was quite a relief after all of the 3D works 😅 ! Plus it was an opportunity to have some lore added to the scene 👀!