Hi ! its been a while !
I have made different props while remaking an environment from my prototype.
It's far from finish but i thought it was best to show the progress since i started to scattered myself.
Yes i know, the light come from nowhere, im working on it !
I wanted to work more deeply on environement asset form a video game constrain point of view.
This led me to do some modular props and others that i will show you
Early texturing
Lots of references form various places (Factory, Berlin, Subway), games ( such as Deathloop or Mirror's edges), propaganda poster form the URSS Era, and Drawing (Lebbeus Wood, Bryan Cantley..)
I really enjoyed making this poster illustration. Only working in 2D with photoshop, simple shape and colors was quite a relief after all of the 3D works 😅 ! Plus it was an opportunity to have some lore added to the scene 👀!